While we've already taken a look at the Capital One cross-promotions in FarmVille and CityVille, Pioneer Trail's version of the promotion is definitely the most complex, taking four goals to complete. The first of these goals introduces you to the Capital One Goat, who hopes that you can help him find his lost band mates, and bring their bandstand to life on your Homestead. That's right - there's a new building to create as part of this cross-promotion, along with the four goals. Here's a complete rundown of the event.
Sterling the Bloodhound
* Collect one Bandstand Upgrade Part
* Visit Capital One Facebook Page
* Craft Sterling's Guitar in the Bandstand
First things first, the Bandstand can be purchased inside the store for under 10 coins if you have the discount enabled in your game. You won't have to whack a frame or collect items to create a functioning Bandstand; however, you will have to collect these parts to upgrade the building. This is done by clicking on the Bandstand and then clicking "Upgrade" on the menu that appears. From here, it's the familiar process of asking your friends for items.
You'll need to collect 10 each of Stage Lights, pieces of Band Merchandise and Concert Wristbands, all of which are earned through general news posts, while 15 each of Sandbags and Scaffolding are earned by sending out individual requests to your friends for help. The final item - the five Band Groupies - are earned by completing these new goals, as they'll be earned automatically. That being the case, you don't have to be in too great of a rush to collect the rest of the ingredients, as you literally can't complete it anyway.
As for finishing this first goal, you'll need to head inside your Bandstand to craft items as you would in other buildings. From there, you'll need three Guitar Fretboards and five Guitar Strings to actually craft the guitar. These are both new items, requiring you to tend goats or simply ask your friends to help you earn them, among other tasks. Finishing the entirety of this first goal will give you 250 XP, Sterling the Bloodhound and 250 coins.
Toonie the Bear
* Chop 10 Trees on your Neighbors' Homesteads
* Feed 30 Goats on your Homestead
* Craft Toonie's Upright Bass in the Bandstand
Again, you'll need to head inside the Bandstand to craft Toonie's Upright Base, which requires three Tailpieces and five Bass Strings. Again, you can ask your friends to send you the Bass Strings, and can craft the Tailpieces, also inside the Bandstand.
Once you finish this second goal, you'll receive 500 XP, Toonie the Bear and 500 coins.
Penny the Bullfrog
* Feed 30 Geese on your Homestead
* Have or Collect 3 Termites
* Craft Penny's Banjo in the Bandstand
Again, just head inside the Bandstand to see the parts you need to craft Penny's Banjo (in this case the Banjo Pot and Banjo Pick), and then make sure you have three termites from the Oak Tree collection to finish this one off. For doing so, you'll receive 750 XP, Goat and Penny (the two remaining band members) and 5 Band Groupies. Remember those Groupies that you needed to complete the upgrade of the Bandstand? There you go.
Entertainment, Not Food
* Collect the Upgraded Bandstand Bonus Once
* Collect 10 Wildberries
* Harvest 50 Corn
Like a regular building, the Bandstand has a daily bonus that can be collected, so complete that and these other simple (albeit time-consuming) tasks and you'll be golden. You'll receive 1,000 XP, a Rockin Horse (a new mount for your avatar that wears sunglasses) and 1,000 coins for finishing this final goal.
All told, we're not given an expiration date for when this cross-promotion and these goals will leave the game, but your best bet would be to finish everything off as soon as possible just to make sure you don't miss out on anything. Have fun!
Check out the rest of our FrontierVille Cheats & Tips right here.
What do you think of this entire Capital One promotion in Pioneer Trail? Are you going to make your avatar ride this horse-with-shades? Sound off in the comments.
Thứ Hai, 26 tháng 9, 2011
Chủ Nhật, 25 tháng 9, 2011
CityVille Back to School Goals: Everything you need to know
What better way to celebrate the launch of another school year in the real world than to... play CityVille on Facebook? Ok, so maybe I'm grasping at straws with that one, but Zynga has done it too! Just look at these new goals! There are four new goals to complete in all, in a Back to School series that will see you ultimately rewarded with a Football Field, among other prizes. Without further ado (as we all know there's homework to be done), here's a guide to finishing these four goals off.
Too Cool For School / Brain Food
* Ask for 5 Pocket Protectors
* Visit 10 Neighbors
* Harvest 20 Wheat
The Pocket Protectors are earned through a general news post, rather than individual requests to friends. While you're waiting for those to arrive, you can plant your wheat, which takes a whopping 2.1 days to grow. For finishing this first goal, you'll receive just 35 XP.
Show & Tell
* Ask for 8 Text Books
* Collect from 20 Businesses
* Collect from Burger Joint 4 Times
For this goal, it looks as though you can collect from the same Burger Joint four times in a row, or collect from four individual Burger Joints, so keep that in mind if you happen to have more than one in your town. For finishing this second goal, you'll receive 960 coins.
Study Hall of Fame
* Upgrade a Library
* Collect from any Library 2 Times
* Have a Crossing Guard in your City
Back at the end of July, Zynga released the ability to upgrade your Library, and you can find our complete guide to doing so right here. For finishing this goal, you'll earn 480 Goods.
Playing Hooky
* Have 2 Pairs of High Heels from the Designer Collection
* Collect from Flower Kiosk 10 Times
* Collect from Diner 8 Times
The High Heels are available from the Shoe Store, Handbag Store, Sunglasses Store or Watch Shop, so just keep supplying and collecting from those businesses and you should get lucky (if you're impatient, you can also ask your friends to send you some extras from their own collections). For finishing this final goal, you'll receive the Football Field, which is a 6x4 decorative item that gives you a 30% bonus to surrounding businesses and residences. It is currently only available through this goal series, so make sure to keep track of them if you are interested in adding one to your town.
What do you think of these new CityVille Back to School goals? Is it too late for back-to-school fun, or will you do anything for exclusive new decorations? Sound off in the comments.
Too Cool For School / Brain Food
* Ask for 5 Pocket Protectors
* Visit 10 Neighbors
* Harvest 20 Wheat
The Pocket Protectors are earned through a general news post, rather than individual requests to friends. While you're waiting for those to arrive, you can plant your wheat, which takes a whopping 2.1 days to grow. For finishing this first goal, you'll receive just 35 XP.
Show & Tell
* Ask for 8 Text Books
* Collect from 20 Businesses
* Collect from Burger Joint 4 Times
For this goal, it looks as though you can collect from the same Burger Joint four times in a row, or collect from four individual Burger Joints, so keep that in mind if you happen to have more than one in your town. For finishing this second goal, you'll receive 960 coins.
Study Hall of Fame
* Upgrade a Library
* Collect from any Library 2 Times
* Have a Crossing Guard in your City
Back at the end of July, Zynga released the ability to upgrade your Library, and you can find our complete guide to doing so right here. For finishing this goal, you'll earn 480 Goods.
Playing Hooky
* Have 2 Pairs of High Heels from the Designer Collection
* Collect from Flower Kiosk 10 Times
* Collect from Diner 8 Times
The High Heels are available from the Shoe Store, Handbag Store, Sunglasses Store or Watch Shop, so just keep supplying and collecting from those businesses and you should get lucky (if you're impatient, you can also ask your friends to send you some extras from their own collections). For finishing this final goal, you'll receive the Football Field, which is a 6x4 decorative item that gives you a 30% bonus to surrounding businesses and residences. It is currently only available through this goal series, so make sure to keep track of them if you are interested in adding one to your town.
What do you think of these new CityVille Back to School goals? Is it too late for back-to-school fun, or will you do anything for exclusive new decorations? Sound off in the comments.
FarmVille Lighthouse Cove loading screen gives us more to speculate about
Now that we know the official name of the third farm in FarmVille--that being Lighthouse Cove--new details are releasing all of the time. First, we were given just a sample image of what looks to be a dolphin-filled cove, and now we have a full loading screen that shows off a bit more, including the third farm's logo.
For one, we're given an overall theme for this new farm: Fall. That's fitting, as the farm will likely officially launch sometime this fall, and it looks like we'll see a set of appropriately colored trees released to go along with that (along with what looks to be some Autumn Ginkgo trees, which is also fitting). We also see some crop squares in this loading screen, though they are muted in the bottom-left corner of the screen. As an educated guess, I'd say those are American Cranberries, which is one of the crops we expect to launch in this new farm.
As for the rest of the screen, we see a dock, boat and mermaid, with the boat likely being our ride in and out of Lighthouse Cove. As for the mermaid, perhaps she'll be a part of a goal series, or will perhaps let us communicate with the dolphin and whale that appear in the water. Of course, we're completely speculating on that front, but it's a fun idea to keep in mind either way. Along with all of this, we see some new animals, and what looks to be a new garage (perhaps a boat garage?), making this an incredibly in-depth farm, if all of these items are interactive, and not just for show.
Regardless of how much of our speculation ends up being true, we'll make sure to keep you up to date with all of the details concerning Lighthouse Cove, including when you can expect it to release. Keep checking back with us for more.
What do you think of this new loading screen? Are there any particular details you're looking forward to more than others? Are you saving up your Farm Cash to take a fast trip to the Lighthouse Cove, or will you wait before jumping into a third farm? Sound off in the comments.
For one, we're given an overall theme for this new farm: Fall. That's fitting, as the farm will likely officially launch sometime this fall, and it looks like we'll see a set of appropriately colored trees released to go along with that (along with what looks to be some Autumn Ginkgo trees, which is also fitting). We also see some crop squares in this loading screen, though they are muted in the bottom-left corner of the screen. As an educated guess, I'd say those are American Cranberries, which is one of the crops we expect to launch in this new farm.
As for the rest of the screen, we see a dock, boat and mermaid, with the boat likely being our ride in and out of Lighthouse Cove. As for the mermaid, perhaps she'll be a part of a goal series, or will perhaps let us communicate with the dolphin and whale that appear in the water. Of course, we're completely speculating on that front, but it's a fun idea to keep in mind either way. Along with all of this, we see some new animals, and what looks to be a new garage (perhaps a boat garage?), making this an incredibly in-depth farm, if all of these items are interactive, and not just for show.
Regardless of how much of our speculation ends up being true, we'll make sure to keep you up to date with all of the details concerning Lighthouse Cove, including when you can expect it to release. Keep checking back with us for more.
What do you think of this new loading screen? Are there any particular details you're looking forward to more than others? Are you saving up your Farm Cash to take a fast trip to the Lighthouse Cove, or will you wait before jumping into a third farm? Sound off in the comments.
SuperPoke! Pets creator 'working out the details' on post-closure access
To say even that SuperPoke! Pets fans are "pissed" is an understatement. (Seriously, just look at the comments on our first post regarding the sad news.) SuperPoke Pets and SPP Ranch players' rage at Slide's shuttering at the hand of Google has made headlines of nearly every major news outlet, and finally some details regarding Slide's response have come to light.
Namely, CNN reports that Slide and Google representatives have responded to complaints concerning players' hard-earned cash pumped into the now-defunct game. "One thing you can't do [with virtual goods] is bring them home and keep them forever," Slide's communications team wrote on the SuperPoke! Pets forums in response to complaints.
While Slide did say that it's "working out the details" on how to make some of the games' content and items available outside of the game, it also compared digital pets purchased with real cash to Halloween costumes, according to CNN. "You purchase it to dress up and enjoy the experience, but likely don't wear that costume day in and day out, or for every Halloween thereafter," the team wrote. (Um, was I the only kid who had to wear the same costume for a few Halloweens?)
Net Jacobsson, a former Facebook executive and adviser to companies like CrowdStar, told CNN that refunding players with their hard-earned, spent digital cash is far from simple. "The accounting issues can be massively complicated," Jacobsson told CNN. "They've already counted it as revenue. They've taxed it. Refunding $20 would cost more than $20, not to mention the man-hours involved in dealing with it."
CNN recalls that, when games like Pirates Ahoy! and Gangster City shut down, creator Playfish allowed players to take their earned currency into a new Playfish game and offered free incentives for the games' fans to enjoy new Playfish games. However, players wouldn't exactly have any other Slide games to go to. So, why not herd the disgruntled players into one of those shiny new Google+ Games with either some free in-game cash or other incentives? Or, here's just a thought: Bring the games into Google+ Games already.
How do you think Slide and Google should handle the unfortunate situation? Sound off in the comments. 39 Comments
Namely, CNN reports that Slide and Google representatives have responded to complaints concerning players' hard-earned cash pumped into the now-defunct game. "One thing you can't do [with virtual goods] is bring them home and keep them forever," Slide's communications team wrote on the SuperPoke! Pets forums in response to complaints.
While Slide did say that it's "working out the details" on how to make some of the games' content and items available outside of the game, it also compared digital pets purchased with real cash to Halloween costumes, according to CNN. "You purchase it to dress up and enjoy the experience, but likely don't wear that costume day in and day out, or for every Halloween thereafter," the team wrote. (Um, was I the only kid who had to wear the same costume for a few Halloweens?)
Net Jacobsson, a former Facebook executive and adviser to companies like CrowdStar, told CNN that refunding players with their hard-earned, spent digital cash is far from simple. "The accounting issues can be massively complicated," Jacobsson told CNN. "They've already counted it as revenue. They've taxed it. Refunding $20 would cost more than $20, not to mention the man-hours involved in dealing with it."
CNN recalls that, when games like Pirates Ahoy! and Gangster City shut down, creator Playfish allowed players to take their earned currency into a new Playfish game and offered free incentives for the games' fans to enjoy new Playfish games. However, players wouldn't exactly have any other Slide games to go to. So, why not herd the disgruntled players into one of those shiny new Google+ Games with either some free in-game cash or other incentives? Or, here's just a thought: Bring the games into Google+ Games already.
How do you think Slide and Google should handle the unfortunate situation? Sound off in the comments. 39 Comments
Thứ Sáu, 23 tháng 9, 2011
by Brandy Shaul, Posted Sep 8th 2011 8:22PM With the launch of Adventure World on Facebook, we see the launch of Zynga's biggest Facebook game yet, split into chapters, as you work to gain entry to the lost city of El Dorado. You'll have a base camp that serves as your supply point and an overall way to earn coins and other materials, but the majority of your time will be spend on expeditions through the game's main storyline. Right out of the gate, you're taken through the game's tutorial and Prologue section of quests. With any new game, it can be a bit difficult getting used to the new gameplay, so we've compiled a guide to these Prologue Quests to help you acclimate as quickly as possible. Save Malcom! Part 1 Collect the First Key Fragment Collect the Second Key Fragment Collect the Third Key Fragment Your fellow adventurer Malcolm has fallen into a cave after wandering off on his own (silly boy). In order to gain access to the cave to rescue him, you'll need to collect three key pieces that are scattered around the mostly linear outdoor map. You can either navigate the map on your own, hacking shrubs to clear a path (and collecting statues for coins), or you can click on the "Show Me" button within the quest window seen above to have the camera automatically pan to where you need to go. These Key Fragments are surrounded by traps, so you'll need to pull switches (as seen below) to deactivate the trap before you're caught within them! Save Malcolm! Part 2 Collect Your Journal Open Cave Door Enter the Cave The Journal will be found right in the middle of the path, on the way into the Cave Door - you can't miss it. As for opening the door, just click on the round circular rock, standing vertically in the distance, and it will be opened for you automatically. Click on it again to go inside. Note: Once you go inside the cave, it doesn't look like you'll be able to get back out, so make sure you've collected any treasures you want before you go in. Save Malcolm! Part 3 Get the Whip Collect Malcolm's Canteen Save Malcolm Poor Malcolm - he's trapped in spider webs! You'll be given a whip in order to battle those Spiders that are guarding him, so just continue along the path until you reach Malcolm's Canteen at the right side of the screen. Unlike the shrubs and spider webs, the Spiders themselves (and other animals like Snakes) can fight back, so you'll want to make sure to take them out as soon as you can. If they attack you first, you'll lose energy points. Once you defeat the Spider(s), click on Malcolm to free him from the web. Escape the Lost Cave! Recover the Master Key Use the Master Key to open the door Use the Door to escape Now that you've rescued Malcolm from the spiders, you'll need to escape from the cave. Conveniently enough, you'll be able to pick up the master key to opening up El Dorado while you're here. Continue along the path and you'll fight a couple of additional spiders before you can pull the Master Key from the stone. One final spider blocks the exit, but Malcolm takes care of it, allowing you both to leave and head back to Base Camp. At this point, you will have finished the Prologue of Adventure World, and will be launched into Chapter 1. While the Master Key is a great discovery, you won't actually be able to enter El Dorado until you've replaced four lost idols to the outside of El Dorado, where they surround the Master Key's hole. You've got one heck of a journey ahead of you, adventurers! Good luck! Check out the rest of our Adventure World Cheats & Tips right here. What do you think of Adventure World so far? Did you complete this Prologue Chapter and save Malcolm, or are you still working your way through the Lose Cave? Sound off in the comments. Bookmark this site! Tags: adventure world, adventure world facebook game, adventure world zynga, facebook games, indiana jones, new facebook game, zynga More Games News, Tips and Cheats * Image: Read It's time to explore Adventure World, Zynga's largest Facebook game yet... It's time to explore Adventure World, Zynga's largest Facebook game yet... * Image: Read Adventure World Cheats and Tips: A Tool Upgrades Guide... Adventure World Cheats and Tips: A Tool Upgrades Guide... * Image: Read Adventure World Snake Marsh Expedition: Everything you need to know... Adventure World Snake Marsh Expedition: Everything you need to know... * Image: Read Adventure World on Facebook: This massive game makes size matter... Adventure World on Facebook: This massive game makes size matter... DISQUS... * * Disqus o Login o About Disqus * Like * Dislike * o Glad you liked it. Would you like to share? Facebook Twitter * Share * No thanks Sharing this page … Thanks! 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With the launch of Adventure World on Facebook, we see the launch of Zynga's biggest Facebook game yet, split into chapters, as you work to gain entry to the lost city of El Dorado. You'll have a base camp that serves as your supply point and an overall way to earn coins and other materials, but the majority of your time will be spend on expeditions through the game's main storyline. Right out of the gate, you're taken through the game's tutorial and Prologue section of quests.
With any new game, it can be a bit difficult getting used to the new gameplay, so we've compiled a guide to these Prologue Quests to help you acclimate as quickly as possible.
Save Malcom! Part 1
Collect the First Key Fragment
Collect the Second Key Fragment
Collect the Third Key Fragment
Your fellow adventurer Malcolm has fallen into a cave after wandering off on his own (silly boy). In order to gain access to the cave to rescue him, you'll need to collect three key pieces that are scattered around the mostly linear outdoor map. You can either navigate the map on your own, hacking shrubs to clear a path (and collecting statues for coins), or you can click on the "Show Me" button within the quest window seen above to have the camera automatically pan to where you need to go. These Key Fragments are surrounded by traps, so you'll need to pull switches (as seen below) to deactivate the trap before you're caught within them!
Save Malcolm! Part 2
Collect Your Journal
Open Cave Door
Enter the Cave
The Journal will be found right in the middle of the path, on the way into the Cave Door - you can't miss it. As for opening the door, just click on the round circular rock, standing vertically in the distance, and it will be opened for you automatically. Click on it again to go inside. Note: Once you go inside the cave, it doesn't look like you'll be able to get back out, so make sure you've collected any treasures you want before you go in.
Save Malcolm! Part 3
Get the Whip
Collect Malcolm's Canteen
Save Malcolm
Poor Malcolm - he's trapped in spider webs! You'll be given a whip in order to battle those Spiders that are guarding him, so just continue along the path until you reach Malcolm's Canteen at the right side of the screen. Unlike the shrubs and spider webs, the Spiders themselves (and other animals like Snakes) can fight back, so you'll want to make sure to take them out as soon as you can. If they attack you first, you'll lose energy points. Once you defeat the Spider(s), click on Malcolm to free him from the web.
Escape the Lost Cave!
Recover the Master Key
Use the Master Key to open the door
Use the Door to escape
Now that you've rescued Malcolm from the spiders, you'll need to escape from the cave. Conveniently enough, you'll be able to pick up the master key to opening up El Dorado while you're here. Continue along the path and you'll fight a couple of additional spiders before you can pull the Master Key from the stone. One final spider blocks the exit, but Malcolm takes care of it, allowing you both to leave and head back to Base Camp.
At this point, you will have finished the Prologue of Adventure World, and will be launched into Chapter 1. While the Master Key is a great discovery, you won't actually be able to enter El Dorado until you've replaced four lost idols to the outside of El Dorado, where they surround the Master Key's hole. You've got one heck of a journey ahead of you, adventurers! Good luck!
Check out the rest of our Adventure World Cheats & Tips right here.
What do you think of Adventure World so far? Did you complete this Prologue Chapter and save Malcolm, or are you still working your way through the Lose Cave? Sound off in the comments.
With any new game, it can be a bit difficult getting used to the new gameplay, so we've compiled a guide to these Prologue Quests to help you acclimate as quickly as possible.
Save Malcom! Part 1
Collect the First Key Fragment
Collect the Second Key Fragment
Collect the Third Key Fragment
Your fellow adventurer Malcolm has fallen into a cave after wandering off on his own (silly boy). In order to gain access to the cave to rescue him, you'll need to collect three key pieces that are scattered around the mostly linear outdoor map. You can either navigate the map on your own, hacking shrubs to clear a path (and collecting statues for coins), or you can click on the "Show Me" button within the quest window seen above to have the camera automatically pan to where you need to go. These Key Fragments are surrounded by traps, so you'll need to pull switches (as seen below) to deactivate the trap before you're caught within them!
Save Malcolm! Part 2
Collect Your Journal
Open Cave Door
Enter the Cave
The Journal will be found right in the middle of the path, on the way into the Cave Door - you can't miss it. As for opening the door, just click on the round circular rock, standing vertically in the distance, and it will be opened for you automatically. Click on it again to go inside. Note: Once you go inside the cave, it doesn't look like you'll be able to get back out, so make sure you've collected any treasures you want before you go in.
Save Malcolm! Part 3
Get the Whip
Collect Malcolm's Canteen
Save Malcolm
Poor Malcolm - he's trapped in spider webs! You'll be given a whip in order to battle those Spiders that are guarding him, so just continue along the path until you reach Malcolm's Canteen at the right side of the screen. Unlike the shrubs and spider webs, the Spiders themselves (and other animals like Snakes) can fight back, so you'll want to make sure to take them out as soon as you can. If they attack you first, you'll lose energy points. Once you defeat the Spider(s), click on Malcolm to free him from the web.
Escape the Lost Cave!
Recover the Master Key
Use the Master Key to open the door
Use the Door to escape
Now that you've rescued Malcolm from the spiders, you'll need to escape from the cave. Conveniently enough, you'll be able to pick up the master key to opening up El Dorado while you're here. Continue along the path and you'll fight a couple of additional spiders before you can pull the Master Key from the stone. One final spider blocks the exit, but Malcolm takes care of it, allowing you both to leave and head back to Base Camp.
At this point, you will have finished the Prologue of Adventure World, and will be launched into Chapter 1. While the Master Key is a great discovery, you won't actually be able to enter El Dorado until you've replaced four lost idols to the outside of El Dorado, where they surround the Master Key's hole. You've got one heck of a journey ahead of you, adventurers! Good luck!
Check out the rest of our Adventure World Cheats & Tips right here.
What do you think of Adventure World so far? Did you complete this Prologue Chapter and save Malcolm, or are you still working your way through the Lose Cave? Sound off in the comments.
Adventure World Treasure Trail Expedition: Everything you need to know
So, you've gone through the jungle and have saved your friend Malcolm from the Lost Cave, but you've really only scratched the surface for what Adventure World has to offer. With Zynga's newest Facebook game, we see gameplay that is split into two: you'll have a Base Camp that allows you to earn supplies, build buildings and collect coins (not entirely unlike the Homestead in Pioneer Trail), and can then set out on adventures, or expeditions, that help to further along the main storyline, or just serve as side-quests of sorts.
The first of these expeditions is called Treasure Trail, and it sees you being put in search of an Azure Skull. You'll need to have 600 Supplies to start this expedition (after all, if you're going to be gone from Base Camp for an extended period of time, you'll need the basics like food and water), and will have enough Supplies to last you three days. To be specific, this three day time period is how long you have to finish the entire expedition, but if you follow our guide (and work straight through), you can easily finish it in one sitting. The Treasure Trail has three quests within itself; here's how to complete all three.
Find the Azure Skull!
Recover the Rare Azure Skull
As you might have guessed, this Skull is located at the very end of this particular map, and while the path is mostly linear, there are traps and enemies in the way (Snakes) that hope to stop you from succeeding. As usual, if you ever see a tiki-head with a lever, you'll want to make sure and clear your path to it before doing anything else (particularly walking over those matching tiles on the ground). If you do happen to get stuck, you'll have to waste valuable energy in escaping, so it is in your best interest to go a bit slower to avoid the traps.
Once you get to the end of the map, you'll see the setup above, where you'll need to click on the highlighted button to start a Simon Says game. Click on the three totems in the order you're told and the Azure Skull will lower allowing you to collect it.
Gather the Ruby Vases
Get at least 3 Ruby Vases
These Ruby Vases stand out pretty well against the green of the jungle, and while you can normally save your energy and skip collecting them, in this case they are required. Your first Ruby Vase is located just inside the map's beginning, so knock that shrub out of the way to get to it. The next Ruby Vase is guarded by a Snake and a trap, so make sure to deactivate the trap and eliminate the Snake before focusing your attention on the Vase itself. There are two more vases located even further ahead (one up a hillside, and the other next to the bridge, as seen below), so grab one or both of them to finish this particular quest with ease.
Gather the Jade Vases
Get at least 5 Jade Vases
These Jade Vases are harder to spot (since they're green like most of the map), but the quest works the same as the Red Vase quest above. Just make your way through the shrubs, snakes and traps to gather at least five Jade Vases. Watch out - one Jade Vase is particularly well hidden, to the left of a trap at the top of the map, as seen below.
Once you've finished these three quests, you'll receive your score and expedition/quest mastery points. That's right - you can complete these expeditions again multiple times in order to earn more coins, experience points and so on. That's not the way to eventually progress through the story, but if you need a few more XP before you can level up (and unlock new Expeditions to complete), it's something to keep in mind.
Congratulations on finishing your first real Expedition, adventurers! Keep checking back with us as we break down all of the Expeditions as they become available. Happy exploring!
Have you finished the Treasure Trail expedition? What do you think of the gameplay in Adventure World so far? Sound off in the comments.
The first of these expeditions is called Treasure Trail, and it sees you being put in search of an Azure Skull. You'll need to have 600 Supplies to start this expedition (after all, if you're going to be gone from Base Camp for an extended period of time, you'll need the basics like food and water), and will have enough Supplies to last you three days. To be specific, this three day time period is how long you have to finish the entire expedition, but if you follow our guide (and work straight through), you can easily finish it in one sitting. The Treasure Trail has three quests within itself; here's how to complete all three.
Find the Azure Skull!
Recover the Rare Azure Skull
As you might have guessed, this Skull is located at the very end of this particular map, and while the path is mostly linear, there are traps and enemies in the way (Snakes) that hope to stop you from succeeding. As usual, if you ever see a tiki-head with a lever, you'll want to make sure and clear your path to it before doing anything else (particularly walking over those matching tiles on the ground). If you do happen to get stuck, you'll have to waste valuable energy in escaping, so it is in your best interest to go a bit slower to avoid the traps.
Once you get to the end of the map, you'll see the setup above, where you'll need to click on the highlighted button to start a Simon Says game. Click on the three totems in the order you're told and the Azure Skull will lower allowing you to collect it.
Gather the Ruby Vases
Get at least 3 Ruby Vases
These Ruby Vases stand out pretty well against the green of the jungle, and while you can normally save your energy and skip collecting them, in this case they are required. Your first Ruby Vase is located just inside the map's beginning, so knock that shrub out of the way to get to it. The next Ruby Vase is guarded by a Snake and a trap, so make sure to deactivate the trap and eliminate the Snake before focusing your attention on the Vase itself. There are two more vases located even further ahead (one up a hillside, and the other next to the bridge, as seen below), so grab one or both of them to finish this particular quest with ease.
Gather the Jade Vases
Get at least 5 Jade Vases
These Jade Vases are harder to spot (since they're green like most of the map), but the quest works the same as the Red Vase quest above. Just make your way through the shrubs, snakes and traps to gather at least five Jade Vases. Watch out - one Jade Vase is particularly well hidden, to the left of a trap at the top of the map, as seen below.
Once you've finished these three quests, you'll receive your score and expedition/quest mastery points. That's right - you can complete these expeditions again multiple times in order to earn more coins, experience points and so on. That's not the way to eventually progress through the story, but if you need a few more XP before you can level up (and unlock new Expeditions to complete), it's something to keep in mind.
Congratulations on finishing your first real Expedition, adventurers! Keep checking back with us as we break down all of the Expeditions as they become available. Happy exploring!
Have you finished the Treasure Trail expedition? What do you think of the gameplay in Adventure World so far? Sound off in the comments.
Adventure World Snake Marsh Expedition: Everything you need to know
After completing the Treasure Trail expedition in Adventure World, you've hopefully come to understand how the game is played, and how these Expeditions can work in your favor to help you level up and earn coins. For the second Expedition, Snake Marsh, you'll have a single day to make your way through the entire trip, with your possible rewards being a maximum of 445 coins and one Food.
Of course, you'll need to have some goodies before starting this trip, so you'll need to have 50 Supplies, one Food, one Fuel and one Water before you begin. These can be earned either through buildings in your own Base Camp, or by collecting them from buildings in your friends' camps (including the Base Camp of John Allen, the NPC character in your team). Snake Marsh is, you guessed it, full of snakes, and three quests to complete in all. Follow our guide and you'll be able to get through the Marsh in one piece, and with the top rewards.
A Place to Call Home
Plant 3 Rare Orange Flowers
Plant 3 Rare Pink Flowers
Plant 3 Rare Blue Flowers
Apparently, the climate is so great in the Snake Marsh that you're being asked to risk life and limb to plant some exotic flowers in the soil to test how well they'll grow. This is the main goal for the overall Snake Marsh expedition, seeing you traveling from one end of the map to the other, clicking on small mounds of dirt to plant flowers. As this map has a lot of cloud cover (clouds are removed as you explore more areas of the map) and isn't as linear, your best bet would be to start at one end and work your way around the outskirts of the map, clearing out snakes and bushes as you go. In this way, you'll be able to make sure you complete everything possible on this map, if you're into that sort of thing. That is, you could also fly through, just planting the flowers, if you're more into speed rather than completion.
Snake Master
Clear 3 Wiggling Bushes
Defeat 3 Quick Snakes
Get 5 Ruby Vases
Once again, you're asked to collect Ruby Vases, but these are often guarded by Snakes. While we're once again met with the Quick Snakes (of the brown, yellow and orange variety), these kinds of Snakes need a clear path to get to you, allowing you to tackle them only when you really want to. As for the Wiggling Bushes, these let you know that a Snake is hiding inside. Clear the bush and a Snake will appear, normally taking more than one whack to remove.
Dislike Spikes
Clear 10 Bushes
Disarm or Clear the Yellow Spike Traps
Disarm or Clear the Green Spike Traps
Disarm or Clear the Blue Spike Traps
For this quest, we're introduced to traps that are different colors, and the levers themselves don't necessarily have to appear directly next to the trap they control. For instance, the Blue Spike lever is directly north from where you enter this map, but the Blue Spikes themselves are on the far left side of the map. Just be cautious that you don't go into things with low amounts of energy, as you might be surrounded by snakes (which will remove all of your energy just by attacking you), and you'll eventually come through this Expedition in one piece.
As you likely won't be able to finish this expedition in one sitting, remember your time limit: if you don't finish in a single 24 hour period, you will have failed and will likely have to start over from scratch. While you're waiting for your energy to refill, keep checking back with us as we bring you continued coverage on Zynga's newest game. Have fun!
Check out the rest of our Adventure World Cheats & Tips right here.
Have you started playing through Snake Marsh in Adventure World yet? What do you think of its increased level of difficulty over the game's beginning Expeditions / quests? Sound off in the comments.
Of course, you'll need to have some goodies before starting this trip, so you'll need to have 50 Supplies, one Food, one Fuel and one Water before you begin. These can be earned either through buildings in your own Base Camp, or by collecting them from buildings in your friends' camps (including the Base Camp of John Allen, the NPC character in your team). Snake Marsh is, you guessed it, full of snakes, and three quests to complete in all. Follow our guide and you'll be able to get through the Marsh in one piece, and with the top rewards.
A Place to Call Home
Plant 3 Rare Orange Flowers
Plant 3 Rare Pink Flowers
Plant 3 Rare Blue Flowers
Apparently, the climate is so great in the Snake Marsh that you're being asked to risk life and limb to plant some exotic flowers in the soil to test how well they'll grow. This is the main goal for the overall Snake Marsh expedition, seeing you traveling from one end of the map to the other, clicking on small mounds of dirt to plant flowers. As this map has a lot of cloud cover (clouds are removed as you explore more areas of the map) and isn't as linear, your best bet would be to start at one end and work your way around the outskirts of the map, clearing out snakes and bushes as you go. In this way, you'll be able to make sure you complete everything possible on this map, if you're into that sort of thing. That is, you could also fly through, just planting the flowers, if you're more into speed rather than completion.
Snake Master
Clear 3 Wiggling Bushes
Defeat 3 Quick Snakes
Get 5 Ruby Vases
Once again, you're asked to collect Ruby Vases, but these are often guarded by Snakes. While we're once again met with the Quick Snakes (of the brown, yellow and orange variety), these kinds of Snakes need a clear path to get to you, allowing you to tackle them only when you really want to. As for the Wiggling Bushes, these let you know that a Snake is hiding inside. Clear the bush and a Snake will appear, normally taking more than one whack to remove.
Dislike Spikes
Clear 10 Bushes
Disarm or Clear the Yellow Spike Traps
Disarm or Clear the Green Spike Traps
Disarm or Clear the Blue Spike Traps
For this quest, we're introduced to traps that are different colors, and the levers themselves don't necessarily have to appear directly next to the trap they control. For instance, the Blue Spike lever is directly north from where you enter this map, but the Blue Spikes themselves are on the far left side of the map. Just be cautious that you don't go into things with low amounts of energy, as you might be surrounded by snakes (which will remove all of your energy just by attacking you), and you'll eventually come through this Expedition in one piece.
As you likely won't be able to finish this expedition in one sitting, remember your time limit: if you don't finish in a single 24 hour period, you will have failed and will likely have to start over from scratch. While you're waiting for your energy to refill, keep checking back with us as we bring you continued coverage on Zynga's newest game. Have fun!
Check out the rest of our Adventure World Cheats & Tips right here.
Have you started playing through Snake Marsh in Adventure World yet? What do you think of its increased level of difficulty over the game's beginning Expeditions / quests? Sound off in the comments.
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