If you've become a fan of Zynga's newest Facebook game Adventure World (now Adventure World - An Indiana Jones Game), and are ready to lay down some real-world money in the game, you now have some extra incentive to do so. For every Game Card redeemed in the game, you'll receive 15 Energy Packs.
Unfortunately, we're not sure exactly what that means. We'd love for it to mean 15 full energy refills, but if you look inside the game, a 30 Energy pot of coffee costs a whopping 30 Adventure Cash. Now, I don't know about you, but that doesn't seem like something Zynga would just give away for free, especially in bulk. This leaves us with another option, the single cup of coffee, which gives you just five energy points. This would be a decent boost, since we're talking about a "free" prize after all, but even then, it still likely won't take you long to burn through all of those bonus energy points.
What's worse, there's yet another option for energy refills: a Bolt that gives you just one energy point. Surely this isn't the "Energy Packs" Zynga is talking about, but it's something to keep in mind all the same. We're working on discovering just which kind of "Energy Pack" you'll receive when redeeming a Zynga Game Card, but for now, why not take a look at our tools upgrade guide, so you'll be able to upgrade your tools to do more work for less energy to make all of your points go that much further.
Will you redeem a Zynga Game Card to earn 15 free Energy Packs? If you have, which specific kind of pack did you receive? Sound off in the comments.
Hiển thị các bài đăng có nhãn zynga game cards. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn zynga game cards. Hiển thị tất cả bài đăng
Thứ Sáu, 30 tháng 9, 2011
Thứ Ba, 20 tháng 9, 2011
Facebook Credits enter Asia, but what about Zynga Game Cards?
Now, it will be even easier for folks in southern Asia to waste money on buy virtual items in their favorite Facebook games. Facebook Credits, the platform's dominant currency, will enter several Asian markets through MOL, Asia's Internet services payment provider with over 600,000 locations.
The strategic partnership allows Asian Facebook gamers to purchase Facebook Credits online through MOLPoints, or what becomes of users' money when purchased, through a new MOLPoints application on Facebook. "MOL is committed to ensure that our consumers are able to acquire virtual currency for their digital lifestyle with safety and ease and we believe that this strong partnership with Facebook will continue MOL's momentum to provide highly effective monetization solutions for the social web." said MOL CEO Ganesh Kumar Bangah in a statement.
MOL says that it puts no surcharges on its MOLPoint transactions, which are conducted over a secure payment gateway. That's all well and good, but didn't Zynga just enter the same territory a few months back with the exact same company? Indeed, so what could this mean for the company's Game Cards? Judging from the wording in MOL's release (and the step-by-step guide on its website), this service will be online only.
This means that Zynga Game Cards would still be the go-to option for low-income families in Asia that can only buy in-game content with cash. Regardless, the news speaks volumes to the fact that Facebook gaming is huge in more places than just the U.S., Europe and Japan. And the social gaming scene can only grow from here.
Do you think southern Asia could become a power player in the social games world? And who do you think will gain dominance in the region: Zynga, DeNA, Gree ... or someone else? Sound off in the comments. Add Comment.
The strategic partnership allows Asian Facebook gamers to purchase Facebook Credits online through MOLPoints, or what becomes of users' money when purchased, through a new MOLPoints application on Facebook. "MOL is committed to ensure that our consumers are able to acquire virtual currency for their digital lifestyle with safety and ease and we believe that this strong partnership with Facebook will continue MOL's momentum to provide highly effective monetization solutions for the social web." said MOL CEO Ganesh Kumar Bangah in a statement.
MOL says that it puts no surcharges on its MOLPoint transactions, which are conducted over a secure payment gateway. That's all well and good, but didn't Zynga just enter the same territory a few months back with the exact same company? Indeed, so what could this mean for the company's Game Cards? Judging from the wording in MOL's release (and the step-by-step guide on its website), this service will be online only.
This means that Zynga Game Cards would still be the go-to option for low-income families in Asia that can only buy in-game content with cash. Regardless, the news speaks volumes to the fact that Facebook gaming is huge in more places than just the U.S., Europe and Japan. And the social gaming scene can only grow from here.
Do you think southern Asia could become a power player in the social games world? And who do you think will gain dominance in the region: Zynga, DeNA, Gree ... or someone else? Sound off in the comments. Add Comment.
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