With tonight's FarmVille update, we see a continuation of the Animal Sanctuary theme containing a pair of new trees, some animals, decorations (Gnome-collectors watch out!) and more! As usual, we'll take a thorough look at these new items before we send you off to do some shopping of your own so you'll know exactly which items you want once you get there.
Trees
Acacia Tree - 7 Farm Cash
Candelabra Tree - 15 Farm Cash
First things first, Zynga has added level markers to all of the trees in the store, which is a welcome addition, even if a bit unnecessary. After all, I think we're all accustomed to Level 2 trees costing more in the store (in fact, this Candelabra Tree is the Level 2 tree of the pair), but a quick reminder before you spend Farm Cash is always nice. Just don't think that you have to purchase this Candelabra Tree, as you can use some patience and wait to receive one or more for free as Mystery Seedlings.
Animals
Red Kangaroo - 8 Farm Cash
Cassowary - 10 Farm Cash
Black Friesian - 35 Farm Cash
I don't know if Zynga is feeling generous, or if I happened to have stumbled upon a "low" period in their price testing routine, but the Kangaroo and Cassowary prices are far lower than those for most other animals released in the store. If you've wanted some exclusive animals, but didn't want to pay 20+ Farm Cash per animal, here's your chance. Again, if the prices are higher when you look in your own store, that's probably due to price testing and it can't be changed.
Buildings
Safari Tent - 20 Farm Cash
Again, for a building, this isn't a horrible price, as we've routinely seen items priced at 35 Farm Cash or more. Is this Safari Tent a bargain? Definitely not, but it's also not something that will entirely break the bank.
Decorations
Safari Gnome - 15 Farm Cash
Sunset Flower - 4,000 coins
Safari Rock - 3 Farm Cash
With these items, Gnome collectors obviously have something to be excited about, but those shopping on a coins-only budget will likely walk away disappointed (yet again). It's not that the Sunset Flower isn't pretty, but with that being the only new coin item, frustration will (understandably) be high. Hopefully, with enough public outcry, we'll see a return of more coin-only items, but for now, we'll just have to accept Zynga's arguably greedy ways.
Avatar Clothing
Safari Outfit - 10 Farm Cash
All of these items will be in the game's store for the next two weeks. Shop now while you can, as there's no guarantee that any will return after they've been retired.
What do you think of these Animal Sanctuary items? Are you becoming increasingly frustrated by the lack of coin items in these FarmVille updates, or are you used to Zynga's business practices? Sound off in the comments.
Hiển thị các bài đăng có nhãn new zynga game. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn new zynga game. Hiển thị tất cả bài đăng
Thứ Năm, 15 tháng 9, 2011
Kingdoms & Quests looks like Zynga's next big game, a social RPG?
pdate: Zynga has since taken down the support pages detailing Kingdoms & Quests. However, the "restricted" app still has a presence on Facebook.
And its worst-kept secret at that. Even before Adventure World has hit Facebook, it looks as if we already know a great deal about Zynga's next major social game. It's called Kingdoms & Quests, and at the moment is available only in Australia, according to brand new support pages for the game.
This is the first we're hearing of this new game, but a detailed guide for beginners reveals quite a lot about the unannounced Kingdoms & Quests. (You can try to access the game via Facebook, though you'll simply get a screen that reads, "Use of app 'Kingdoms & Quests' is restricted.")
First of all, we know that this game is a fantasy RPG (roleplaying game) in which players gain experience and resources like wood, coins and food through battling monsters as they clear the fog surrounding their kingdom. So, there will be a property management and expansion aspect to Kingdoms & Quests, but the support page drives home that combat is the focus in this game.
Like Empires & Allies before it, players will create a kingdom and populate it with combat units to do battle against monsters in turn-based bouts, though we doubt this game will focus on strategy like E&A does. That's namely because Zynga doesn't at all mention PvP (player vs player) combat nor does it mention large-scale encounters or having to defend your territory. In fact, it looks like you'll only be able to have four units in battle at a time.
Kingdoms & Quests art
Zynga uses language that implies that players will explore the land around them on quests, killing individual groups of monsters with supporting warriors. Furthermore, it looks like players will be able to micromanage their units through equipment either crafted or found during battle. It sounds as if each and every unit will be outfitted with unique weapons.
While PvP doesn't seem to be a part of Kingdoms & Quests, social interaction will, of course, be a major focus ... perhaps more so than in any Zynga game before it. "If a player has an element icon next to their name, rather than the home kingdom icon, you can visit them on their map and play Kingdoms & Quests with them in real-time," the support page reads. Surely Kingdoms & Quests will be a first for Zynga on many levels, and we're psyched to learn more. To see what this game will be about in detail, check out its support page right here.
[Via Mafia Wars Maniac]
[Image Credit: Zynga]
Are you excited for yet another new Zynga game? How do you think or hope Kingdoms & Quests will play? Sound off in the comments. Add Comment.
And its worst-kept secret at that. Even before Adventure World has hit Facebook, it looks as if we already know a great deal about Zynga's next major social game. It's called Kingdoms & Quests, and at the moment is available only in Australia, according to brand new support pages for the game.
This is the first we're hearing of this new game, but a detailed guide for beginners reveals quite a lot about the unannounced Kingdoms & Quests. (You can try to access the game via Facebook, though you'll simply get a screen that reads, "Use of app 'Kingdoms & Quests' is restricted.")
First of all, we know that this game is a fantasy RPG (roleplaying game) in which players gain experience and resources like wood, coins and food through battling monsters as they clear the fog surrounding their kingdom. So, there will be a property management and expansion aspect to Kingdoms & Quests, but the support page drives home that combat is the focus in this game.
Like Empires & Allies before it, players will create a kingdom and populate it with combat units to do battle against monsters in turn-based bouts, though we doubt this game will focus on strategy like E&A does. That's namely because Zynga doesn't at all mention PvP (player vs player) combat nor does it mention large-scale encounters or having to defend your territory. In fact, it looks like you'll only be able to have four units in battle at a time.
Kingdoms & Quests art
Zynga uses language that implies that players will explore the land around them on quests, killing individual groups of monsters with supporting warriors. Furthermore, it looks like players will be able to micromanage their units through equipment either crafted or found during battle. It sounds as if each and every unit will be outfitted with unique weapons.
While PvP doesn't seem to be a part of Kingdoms & Quests, social interaction will, of course, be a major focus ... perhaps more so than in any Zynga game before it. "If a player has an element icon next to their name, rather than the home kingdom icon, you can visit them on their map and play Kingdoms & Quests with them in real-time," the support page reads. Surely Kingdoms & Quests will be a first for Zynga on many levels, and we're psyched to learn more. To see what this game will be about in detail, check out its support page right here.
[Via Mafia Wars Maniac]
[Image Credit: Zynga]
Are you excited for yet another new Zynga game? How do you think or hope Kingdoms & Quests will play? Sound off in the comments. Add Comment.
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